Wanderality
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Hi, I'm Daniil Gvozdev. Wanderality of Sound is the name I use for my work in sound design. I specialize in interactive audio for games while also working with linear media. Alongside sound design, I write and release my own music. I create sonic identity, design and implement interactive audio systems for games. I am currently focusing on Unreal Engine 5 and Wwise for interactive audio development, while also working with FMOD, Unity, REAPER, and Ableton Live.
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