Prores color depth
dapoopta
20 May 2016 03:25
I do all my after effects rendering on my Nintendo DS render farm. Using the link cables to pull together 4. In the part time I play some Pokemon with my friends.
So you are using photojpg these days? I'm curious to see how all this QuickTime Windows stuff ends.
So you are using photojpg these days? I'm curious to see how all this QuickTime Windows stuff ends.
Mizamook
21 May 2016 05:50
You are very crafty. Kudos!
No, not using PJPEG mainly ... using my uncompressed to PR via Footage studio, but I did do a couple PJPEG renders to see if it was fixed, and it is, and looks good. Identical, even, at 400%.
I don't know that any of it matters, sadly.
No, not using PJPEG mainly ... using my uncompressed to PR via Footage studio, but I did do a couple PJPEG renders to see if it was fixed, and it is, and looks good. Identical, even, at 400%.
I don't know that any of it matters, sadly.
sebolla74
21 May 2016 09:59
Gene,are you talking about the color shift issue rendering pjpeg from ae and premiere??has been fixed??which version are you using?
dapoopta
21 May 2016 15:27
who is using trillions vs millions :-) ???
Mizamook
21 May 2016 17:40
Sebolla, yes, apparently it has been fixed (yes, the PJPEG color/gamma shift) ... I'm at 13.6.1.6 Doing another test now to be sure I'm not kidding myself ...
Poopy, my output files are trillions (the ProresHQ) but I don't have an option that I have found in Footage Studio that allows me less. However, the PJPEG test I just rendered from a ProRez file is millions ... I didn't do the whole file so I can't say about the size (do that in a moment), but hot diggety dog if it isn't very very hard to see that I'm even looking at two different files (switching back and forth) EVEN at 400% ... this is a highly detailed forest bugs shot, not with gradients, so that's a different test to do.
Poopy, my output files are trillions (the ProresHQ) but I don't have an option that I have found in Footage Studio that allows me less. However, the PJPEG test I just rendered from a ProRez file is millions ... I didn't do the whole file so I can't say about the size (do that in a moment), but hot diggety dog if it isn't very very hard to see that I'm even looking at two different files (switching back and forth) EVEN at 400% ... this is a highly detailed forest bugs shot, not with gradients, so that's a different test to do.
Mizamook
21 May 2016 17:50
Input file = ProResHQ from 4K Footage Studio, Trillions of colors, 2.19GB
Output file=PJPEG 93% direct from AE, Millions of colors, 1.66GB
Visually identical at all magnifications looking at color, detail, noise, gamma/contrast, etc. I'm not even sure I'm switching back and forth unless I make a change to one layer.
Output file=PJPEG 93% direct from AE, Millions of colors, 1.66GB
Visually identical at all magnifications looking at color, detail, noise, gamma/contrast, etc. I'm not even sure I'm switching back and forth unless I make a change to one layer.
Mizamook
21 May 2016 18:01
Interesting ... so I took the uncompressed source file from which I made the ProResHQ, imported into Footage Studio, and changed output setting to ProRes 422, and made a new file to compare to the ProResHQ and PJPEG.
Results: Still trillions of colors, file size 1.46 GB, yet NOTICEABLE loss of detail ( softening) similar to mild NR at 400%, I can easily see it at 200%, and have to look hard for it at 100%
I much prefer HQ
Results: Still trillions of colors, file size 1.46 GB, yet NOTICEABLE loss of detail ( softening) similar to mild NR at 400%, I can easily see it at 200%, and have to look hard for it at 100%
I much prefer HQ